The archive · Product Ideas · Product decision · 2023–2025
Twister Air takes Hasbro's classic mat game to AR screens — no mat, two Webby wins
Hasbro moved Twister off its mat: an AR app tracks players' colored bands against on-screen spots — Game of the Year 2023 and two 2025 Webby wins.
Hasbro
What it had to solve
Twister began as a party on a vinyl mat in 1966 — the year Johnny Carson played it on The Tonight Show and set off a craze that sold more than 3 million games by early 1967. Fifty-seven years later Hasbro wanted the same tangle-and-laughs play to follow families onto phone and tablet screens, without needing a floor or a mat.
How it works
Twister's fame came from a vinyl mat: in 1966, the year Johnny Carson played the game on The Tonight Show and set off a craze, more than 3 million sets sold by early 1967. Over five decades Hasbro kept updating the game with new moves, music and celebrity partnerships, but play stayed tied to that polka-dotted sheet on the floor.
For Twister Air (2023), Hasbro and Left Field Labs — a creative-technology studio inside Stagwell's Code and Theory Network — removed the mat entirely. Players strap eight stretchy colored bands around wrists and ankles, set a phone or tablet in the included stand, and an AR app tracks their limbs through the camera as colored spots appear over the live video. Reach, clap, swipe or pose to match bands to spots on the beat, across 16 tracks in Solo, VS and Teams modes.
The studio's custom skeletal tracking and color recognition were built to handle varied lighting, skin tones and clothing, track up to four players, and run on a wide range of Android and iOS hardware; an AI-first interface reads gestures rather than buttons. A level editor, leaderboards and automatically edited highlight reels make the game replayable and shareable.
Twister Air launched at major retailers on August 1, 2023, won Game of the Year at the Toy Industry Awards, and collected hundreds of five-star Amazon reviews. At the 29th Webby Awards in 2025 it took Best Use of Augmented Reality — both the official Webby and the public's People's Voice — plus a Kids & Family Honoree; Hasbro's board-games chief credited the studio with proving 'the movement, the laughter, the connection' still work as games evolve.
Why it lands
- The classic game's essence — matching limbs to colored spots and falling over laughing — survives untouched; only the surface changed, from floor mat to camera feed.
- Removing the mat lifted the original's constraints: play happens anywhere with a screen, with one player or a team, which is how a 1960s party game reaches a new generation.
- Left Field Labs solved the hard part — reliable limb and band tracking in real living rooms — rather than shipping a gimmick, so families calibrate once and play.
- Music and auto-made highlight reels turn every session into shareable content, giving the physical product a social halo the mat never had.
What it did
Twister Air went on sale at major retailers on August 1, 2023 after an Amazon pre-order window, won Game of the Year at the Toy Industry Awards, and collected hundreds of five-star Amazon reviews. In May 2025 the 29th Webby Awards gave it both the Webby and the People's Voice award for Best Use of Augmented Reality, plus an Honoree nod in Kids & Family; Hasbro's SVP of Board Games Brian Baker said the wins proved that as games evolve, 'the movement, the laughter, the connection — stays the same.'
What you can take
Re-platform a classic instead of replacing it: keep the tangle-and-laughs core and change only the surface it lives on, so the game goes anywhere a screen does.
Since then
Twister Air became the flagship proof for Left Field Labs' immersive and AI work: after the toy industry named it Game of the Year 2023, the studio and Hasbro promoted its two 2025 Webby wins, and the case now anchors Stagwell's marketing-technology portfolio. Within Hasbro, the release kept the Twister brand — born in 1966, three million sets sold by 1967 — moving into app-era play, with the agencies arguing AR and AI were not decoration: tracking bodies rather than buttons preserved the active, physical core of the original while freeing it from the mat.
Sources
- Hasbro Announces Spin on Classic Twister With New Augmented Reality Twister Air Game… No Mat Required
- Left Field Labs and Hasbro Win Two Webby Awards for 'Twister AIR'
- Twister AIR: Revolutionizing a Classic with AR and AI-Driven Gameplay
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